ARTIFICIAL INTELLIGENCE

(AI), the use of computers to model the behavioral aspects of human reasoning and learning. Research in AI is concentrated in some half-dozen areas. In problem solving, one must proceed from a beginning (the initial state) to the end (the goal state) via a limited number of steps; AI here involves an attempt to model the reasoning process in solving a problem, such as the proof of a theorem in Euclidean geometry. In game theory (see games, theory of), the computer must choose among a number of possible "next" moves to select the one that optimizes its probability of winning; this type of choice is analogous to that of a chess player selecting the next move in response to an opponent's move. In pattern recognition, shapes, forms, or configurations of data must be identified and isolated from a larger group; the process here is similar to that used by a doctor in classifying medical problems on the basis of symptoms. Natural language processing is an analysis of current or colloquial language usage without the sometimes misleading effect of formal grammars; it is an attempt to model the learning process of a translator faced with the phrase "throw mama from the train a kiss." Cybernetics is the analysis of the communication and control processes of biological organisms and their relationship to mechanical and electrical systems; this study could ultimately lead to the development of "thinking" robots (see robotics). Machine learning occurs when a computer improves its performance of a task on the basis of its programmed application of AI principles to its past performance of that task.

In the public eye advances in chess-playing computer programs have become symbolic of progress in AI. In 1948 British mathematician Alan Turing developed a chess algorithm for use with calculating machines—it lost to an amateur player in the one game that it played. Ten years later American mathematician Claude Shannon articulated two chess-playing algorithms: brute force, in which all possible moves and their consequences are calculated as far into the future as possible; and selective mode, in which only the most promising moves and their more immediate consequences are evaluated. In 1988 Hitech, a program developed at Carnegie-Mellon Univ., defeated former U.S. champion Arnold Denker in a four-game match, becoming the first computer to defeat a grandmaster. A year later, Gary Kasparov, the reigning world champion, bested Deep Thought, a program developed by the IBM Corp., in a two-game exhibition. In 1990 the German computer Mephisto-Portrose became the first program to defeat a former world champion; while playing an exhibition of 24 simultaneous games, Anatoly Karpov bested 23 human opponents but lost to the computer. Kasparov in 1996 became the first reigning world champion to lose to a computer in a game played with regulation time controls; the Deep Blue computer, developed by the IBM Corp., won the first game of the match, lost the second, drew the third and fourth, and lost the fifth and sixth. Deep Blue used the brute force approach, evaluating more than 100 billion chess positions each turn while looking six moves ahead; it coupled this with the most efficient chess evaluation software yet developed and an extensive library of chess games it could analyze as part of the decision process. Subsequent matches between Vladimir Kramnik and Deep Fritz (2002) and Kasparov and Deep Junior (2003) have resulted in ties. Unlike Deep Blue, which was a specially designed computer, these more recent computer challengers are chess programs that run on personal computers. Such programs have become an important tool in chess, and are used by chess masters to analyze games and experiment with new moves.

See D. Freedman, Brainmakers: How Scientists Are Moving Beyond Computers to Create a Rival to the Human Brain (1994); D. Gelernter, The Muse in the Machine: Computerizing the Poetry of Human Thought (1994).

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The Columbia Encyclopedia, Sixth Edition Copyright© 2004, Columbia University Press. Licensed from Lernout & Hauspie Speech Products N.V. All rights reserved.

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...standpoint of artificial intelligence . Each schema...artificial intelligence entity communicate...theoretical artificial intelligence...artificial intelligence entity. From...the human or artificial intelligence...
...Handbook ofartificial Intelligence (Vol. 4). Reading...Boden, M. (1987). Artificial intelligence and natural...spaces. Artificial Intelligence, 5, 115- 135. AHT...Joint Conference on Artificial Intelligence (pp...butter of planning. Artificial Intelligence Review...
...Gordon and Breach. Wagman M. 1991a . Artificial intelligence and human cognition: A theoretical intercomparison...synthesis--SECS: An application of artificial intelligence techniques". Artificial Intelligence, 11 , 173-193. Wiser...
...IN NOTES AND BIBLIOGRAPHY AI Artificial Intelligence . Journal AISB-1 Proc. AISB...the Society for the Study of Artificial Intelligence and Simulation...International Joint Conference on Artificial Intelligence . Washington...
...comparing human intellect and artificial intelligence. The discussion will take...sketched from two perspectives: artificial intelligence from the standpoint...intellect from the standpoint of artificial intelligence. Each schema...
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...the first conference on artificial intelligence, held at Dartmouth College...processing approach to artificial intelligence is its capacity to handle...from other approaches to artificial intelligence and quite unlike the statistical...
Spielbergs Artificial Intelligence: Millennial Mother and Son...again at the end of the day. Artificial Intelligence culminates in Davids finally...of the equation entirely in Artificial Intelligence. Monica produced this human...
...gendering Artificial Intelligence in Cyberspace...Heuser ABSTRACTS Artificial intelligences are an interesting...artificial intelligences need have no...The very term artificial intelligence (AI) can be...
...SPIELBERG MOVIE A.I. ARTIFICIAL INTELLIGENCE, the hero...there are some things that artificial intelligence just cant do. AIs condition...learning, and no place for artificial intelligences ability to decipher and...
Swarm Intelligence: from Natural to Artificial Systems by James V. Rauff SWARM INTELLIGENCE: FROM NATURAL TO ARTIFICIAL SYSTEMS by Eric Bonabeau, Marco...Intelligence: From Natural to Artificial Systems is a fascinating survey...
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Artificial Intelligence: the Next Twenty-five Years...German Research Center for Artificial Intelligence (DFKI) I met AI through Max...Cohen offer us a call to arms. Artificial intelligence has not yet succeeded in its...
...National Conference on Artificial Intelligence by Ion Muslea , Virginia...International Joint Conference on Artificial Intelligence in Chambery, France...European Conference on Artificial Intelligence (ECAI-2004) a few weeks...
...History of Artificial Intelligence by Bruce G...the Machine Intelligence workshops first...Interest Group on Artificial Intelligence...complexity of intelligence. It lives...use to create artificial intelligence...
Unifying Undergraduate Artificial Intelligence Robotics: Layers of Abstraction...Frederick L. Crabbe Modem artificial intelligence robotics education...to be a disconnect between artificial intelligence and mobile robotics as it...
...American Association for Artificial Intelligence (Aaai) by Raj Reddy...because the science of artificial intelligence is being...goal of creating artificial intelligences that reach or exceed human intelligence is still a long way...
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Artificial Intelligence Idea Could Fight Terrorism. Byline: Andrew Mernin THE Governments...said the two-year-old company aimed to become a leading artificial intelligence consultancy and was on the hunt for new investment as it prepared...
Firms Bringing Artificial Intelligence to the Fore. NORTH East company Generic AI is looking...six-figure contract with the Government to develop an artificial intelligence system that detects potentially threatening behaviour in...
Best Buys: Artificial Intelligence. THE line between technology and toys seems to blurring...the showcase of kit at the recent London Toy Fair. The Artificial Intelligence, fluidity of movement and performance of the items on display...
Artificial Intelligence Key in United Triumph; Lampard on Target as Kalou Puts Blues on...1 SIR Alex Ferguson had no complaints about the artificial pitch at the Luzhniki Stadium after a late Antonio Valencia goal...
Artificial Intellect Remains Elusive. Byline...WASHINGTON TIMES Whatever happened to artificial intelligence? There was a time, a couple of...people really had in mind was an artificial human. HAL, the computer in the...
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encyclopedia articles on: Artificial Intelligence  - 17 results

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ARTIFICIAL INTELLIGENCE (AI), the use of computers to model the behavioral aspects of human reasoning and learning. Research in AI is concentrated...
...it has become the standard language for the artificial intelligence community. COBOL CO mmon B usiness O riented...still in their infancy, are an outgrowth of artificial intelligence research. PROLOG PRO gramming LOG ic, developed...
...remained a consultant with Bell Telephone. Over the next two decades his curiosity about the fledgling field of artificial intelligence led him to build and experiment with such things as chess-playing, maze-solving, juggling, and mind...
...won the match. In 1997, however, the computer, IBMs "Deep Blue," defeated him in a rematch (see also artificial intelligence ). In 2000, Kasparov lost a match and his widely recognized status as the worlds best chess master to his onetime...
...During this period, he produced a body of work that helped form the basis of the newly emerging field of artificial intelligence ; among his contributions was the Turing test , a procedure to test whether a computer is capable of humanlike...
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