Educational Technology & Society

Articles from Vol. 13, No. 3, July

A Learning Assistance Tool for Enhancing ICT Literacy of Elementary School Students
Introduction Internet learning via e-learning, distance education, remote experimentation, and computerized examination has been extensively used at all education levels. Numerous web-based e-learning platforms and examination systems have been...
A Mobile Context-Aware Framework for Managing Learning Schedules-Data Analysis from a Diary Study
Introduction Context-aware mobile learning (hereafter, abbreviated as m-learning) applications emphasize the use of learning contexts and the automatic retrieval of these using context-aware technologies such as location-tracking devices. Advantages...
A Mobile Device and Online System with Contextual Familiarity and Its Effects on English Learning on Campus
Introduction It is currently necessary for students to learn English if they hope to engage international persons or companies in their future careers. The goal of this research is thus to design a system to facilitate university students' communications...
A Study of Contextualised Mobile Information Delivery for Language Learning
Introduction Undoubtedly, language is one of the most important of mankind's abilities. As Pinker, S. (1994) puts it: "For you and I belong to a species with a remarkable ability: we can shape events in each other's brains with exquisite precision."...
Computer Games for the Math Achievement of Diverse Students
Introduction As a way to improve student academic performance, educators have begun paying special attention to computer games (Gee, 2005; Oblinger, 2006). Reflecting the interests of the educators, studies have been conducted to explore the effects...
Cultural Differences in Online Learning: International Student Perceptions
Introduction The advancement of computer-mediated communication and Internet technology has shaped the landscape of higher education and allowed universities and educational institutes to expand their global outreach through transnational collaboration...
Defining Mobile Learning in the Higher Education Landscape
Introduction The evolution of handheld portable devices and wireless technology has resulted in radical changes in the social and economic lifestyles of modern people. Today, many technological devices are produced in portable form and people have...
Development and Evaluation of a City-Wide Wireless Weather Sensor Network
Introduction Generally, scientific inquiry means the process by which scientists study, analyze and try to explain natural phenomena. In order to develop student inquiry competences, teachers need to provide opportunities for them to experience...
Development and Evaluation of a Confidence-Weighting Computerized Adaptive Testing
Introduction Multiple-choice questions (MCQs) have been widely used as an assessment method for decades due to their versatility in assessing a wide range of objectives, high reliability, and easy scoring. By the time one graduates from high school,...
Development and Evaluation of an Interactive WebQuest Environment: "Web Macerasi"
Introduction Technology is used in education for two main reasons: as a tool for increasing the effectiveness of instruction and to integrate technology into the curriculum. Researchers are trying to answer the questions of how technology should...
Diffusion of Web Supported Instruction in Higher Education-The Case of Tel-Aviv University
Introduction The Internet has recently become a widely used means of instruction in academic institutions. Many educators implement ICT in their curriculum although both academic units and their lecturers differ in their levels of usage of web-supported...
Examining the Roles of Blended Learning Approaches in Computer-Supported Collaborative Learning (CSCL) Environments: A Delphi Study
Introduction During the past decade, there has been a significant movement toward online and blended formats of learning. This is apparent across educational sectors including K-12 schools as well as adult learning in higher education, the military,...
Formative Assessment Design for PDA Integrated Ecology Observation
Background and Motivation During the past few decades, technological innovation has had a profound effect on learning designs. Many successful practices concerning computer and network technologies in education have been reported, such as the development...
From MMORPG to a Classroom Multiplayer Presential Role Playing Game
Introduction The convergence of high-speed Internet connections, increasingly sophisticated graphics cards and powerful microprocessors has driven the appearance of many video game titles that are now omnipresent in our culture, particularly among...
Guest Editorial-Innovations in Designing Mobile Learning Applications
This special issue aims at giving readers several innovative ideas of designing mobile learning applications. Recently the rapid growth of mobile technologies has leaded e-learning to a new era. Mobile devices become more powerful, portable and convenient...
How Epistemic Beliefs Influence E-Learning in Daily Work-Life
Introduction Epistemic beliefs are individuals' basic assumptions about the nature of knowledge and about appropriate ways to develop one's own and others' knowledge (Hofer & Pintrich, 2002; Schommer, 1990). Hence, employees' epistemic beliefs...
Learner Centred Design for a Hybrid Interaction Application
Introduction Students of mathematics and physics need to understand how to construct and interpret kinematic graphs which plot distance or speed against time (see figure 1). They need to do this with fluency and accuracy, recognising the meaning...
Mobile-Device-Supported Problem-Based Computational Estimation Instruction for Elementary School Students
Introduction Computational estimation refers to attempts to make reasonable guesses of approximate answers to arithmetic problems, either without performing actual calculations or before performing them (Dowker, 1992). Computational estimation is...
Perceptions of the Computer-Assisted Writing Program among EFL College Learners
Introduction The rapid development of computer technology together with the use of computers by linguists and literary researchers, and the increasing importance of computer-assisted language learning (CALL), computer-mediated communication (CMC),...
Social Learning Networks: Build Mobile Learning Networks Based on Collaborative Services
Introduction The emergence of Web 2.0 not only accelerates the development of diverse communities but also promotes socialization of the Internet (Huang et al., 2009). Lots of social software tools are created along with Web 2.0. The socialization...
The Add-On Impact of Mobile Applications in Learning Strategies: A Review Study
Introduction The advance of mobile technologies have turned handheld devices a part of people's daily life, such as in communication and entertainment. Meanwhile, educators strive to facilitate learning by applying mobile technology and appropriate...
User Acceptance of Mobile Knowledge Management Learning System: Design and Analysis
Introduction People are using wireless technology more often because information retrieval can occur at anytime or anyplace (Wong & Hiew, 2005). Distance learning has developed along with computer hardware and telecommunication (Schwiderski-Grosche...
Using a Multimodal Learning System to Support Music Instruction
Introduction Modern music notation is a system for marking notes, using musical symbols, on a set of five horizontal lines called a staff. Therefore, music can be written down as notation to represent the relative duration and pitch of sounds (Flowers,...
Using SOLO to Evaluate an Educational Virtual Environment in a Technology Education Setting
Introduction Technology education constitutes a separate educational sector of the educational system. Generally, by the term Technology Education (TE) we refer to that particular part of the curriculum that is related to the support offered to...