The Technology Teacher

A peer-reviewed journal serving technology education professionals from elementary school to high school. Focuses on technology trends, education, and learning activities.

Articles from Vol. 63, No. 6, March

2004 Leaders to Watch
Those who have contributed to the technology education field for many years are known for their teaching, written work, presentations, research, and recognition received from professional groups. The selected individuals who are highlighted here have...
Blame It on the Engineers
"Engineers broke the education system; and it's only fair they help re-build it!" Actually, engineers broke the old school system they originally helped build about 130 years ago, thus showing once again technology's power to both establish and...
Down Is Up and in Is Out!
In Alice in Wonderland and Through the Looking Glass, Lewis Carroll established an absurd world that tickles the reader's mind with reversals and twists of the ordinary. Occasionally, in our day-to-day encounters with other persons, we come across...
Geospatial Technology
Geospatial technology refers to a system that is used to acquire, store, analyze, and output data in two or three dimensions. This data is referenced to the earth by some type of coordinate system, such as a map projection. Geospatial systems include...
President's Message: Promoting Technology Education by Design
Design is a creative process. I don't know about you, but I love to develop curriculum and lessons that challenge my students and allow them to be successful. The success is developed when the learner is provided with a method by which problems can...
Team Up on the Weather
On a gray, breezy day last September, thousands of people got in their cars and reluctantly left home. U.S. east coast highways were thick with traffic. Schools were closed. Businesses shut down. When powerful Hurricane Isabel arrived some 38 hours...
Using STL and AETL: Announcing Addenda to the Standards
In March 2004, the International Technology Education Association (ITEA) will introduce a series of addenda to the technological literacy standards documents that will provide concrete tools for making technology programs standards based. (1) Standards...
Virtual Reality Robotic Programming Software in the Technology Classroom
Introduction Robots make a wonderful context for teaching students about many concepts important to technological literacy. They can provide an authentic context and produce high levels of motivation. According to Standards for Technological Literacy:...