AFM Musicians & Composers Receive Recognition for Video Game Recordings

International Musician, May 2010 | Go to article overview

AFM Musicians & Composers Receive Recognition for Video Game Recordings


At the recent Game Developers Conference (GDC) in San Francisco, the world's largest professionals-only game industry event, AFM musicians were recognized for their recordings and compositions during the 8th annual Game Audio Network Guild (G.A.N.G.) Awards on March 12. The Federation was also recognized by G.A.N.G. as a Diamond Sponsor. AFM Associate Director in the Electronic Media Department Savina Ciaramella attended the event, accepting an award on behalf of the AFM, thanking the members of G.A.N.G. and the video game community. "We know that you have many choices, and we are always grateful when you choose to work with our very talented and professional musicians, who we believe are the best in the world," says Ciaramella.

"The 8th annual G.A.N.G. Awards honored the best audio work in our industry, and so much of that quality and artistry stems from the AFM and its commitment to excellence," says Paul Lipson, president of G.A.N.G. "Our partnership from AFM has raised the bar for what is possible, and has allowed the audio development process to reach new heights."

Uncharted 2: Among Thieves, recorded by the Skywalker Symphony Orchestra with members of Local 6 (San Francisco), shared the Music of the Year distinction with Assassin's Creed II, recorded by members of Local 47 (Los Angeles).

Contracted and orchestrated by Jason Poss of Local 47 and composed by Jesper Kyd, Assassin's Creed II involved 30 strings, a 13 voice choir recorded under a Screen Actors Guild contract, and several soloists at Capitol Records in Hollywood. "Everyone was very enthusiastic and wanted to show Jesper what makes Hollywood special. We had this spectacular team of top-class people all focusing their creative energy in pursuit of excellence," says Poss. "It became one of the most positive recordings I've worked on in a while. Afterwards musicians were asking, 'When can we do this again?' 'Will there be an Assassin's Creed III?'"

Inspired by the Renaissance and the 15th and 16th centuries, Kyd composed a score that highlighted the romance of Italian cities Florence and Venice, but also conveyed the dark themes of tragedy and revenge as the story line develops. "Every one of the musicians was very motivated and very excited to be there. That really blew me away; not only from a performance view point, but I was really impressed that they were so excited to be there," says Kyd. "In Eastern Europe, it seemed like the musicians didn't care as much and you felt that atmosphere in the room. It was great to work with such a talented and motivated group."

Uncharted 2, contracted by Janet Ketchum of Local 6, swept the G.A.N.G. Awards. In addition to sharing the distinction of Music of the Year, Uncharted 2 also won Audio of the Year, Sound Design of the Year, Best Cinematic/Cut-Scene Audio, Best Original Instrumental, and Best Dialogue.

Composer of Uncharted 2, Greg Edmonson of Local 47, thanked AFM musicians from the podium, when he accepted the second award of the night. "Without the players, what do we have? …

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AFM Musicians & Composers Receive Recognition for Video Game Recordings
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