Teen Games Rule! A Librarian's Guide to Platforms and Programs

Teen Games Rule! A Librarian's Guide to Platforms and Programs

Teen Games Rule! A Librarian's Guide to Platforms and Programs

Teen Games Rule! A Librarian's Guide to Platforms and Programs

Synopsis

Games aren't just for fun; they can also play a critical role in learning. Libraries have an opportunity to integrate a variety of games into the services and collections they provide to the community. This book shows library staff how to do exactly that through a diverse variety of popular games, some that have been around for many years and others that are new. The authors present a comprehensive overview of the topic, supplying good practice examples from successful libraries, providing necessary details on format and implementation within a library program for teens, and covering different game formats ranging from live action role-playing (LARP) and "Dungeons & Dragons" to "Minecraft" and traditional board games. Whether you're adding games and gaming to your collection and services for the first time, or looking for ways to expand your existing gaming program, this book offers solid guidance.

Excerpt

We firmly believe that teens should be provided equal access to library services, and that those services should be equal to those offered to other library customers. This series supports that belief. For years libraries have offered gaming as part of their programming offerings. Now, that gaming has moved to the digital world, it has created a number of opportunities for libraries to reach teens they otherwise wouldn’t be able to bring in to their buildings. We’re excited about Teen Games Rule! as the newest addition to our series. We think you’ll learn everything you’ll need to know about creating and maintaining your own gaming efforts.

We are proud of our association with Libraries Unlimited/ABCCLIO, which continues to prove itself as the premier publisher of books to help library staff serve teens. This series has succeeded because our authors know the needs of those library employees who work with young adults. Without exception, they have written useful and practical handbooks for library staff.

We hope you find this book, as well as our entire series, to be informative, providing you with valuable ideas as you serve teens and that this work will further inspire you to do great things to make teens . . .

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