The Animation Producer's Handbook

The Animation Producer's Handbook

The Animation Producer's Handbook

The Animation Producer's Handbook


An easy to read reference guide to the business and management side of producing animation.


Animated films and persistence
of vision

An animated film is easily defined as any film where each frame is produced individually (or frame-by-frame) and where the illusion of movement is achieved by the lining up of either two-dimensional (2D) drawings or computer generated images or three-dimensional (3D) objects such as clay or Plasticine. When these frames are photographed by a camera, compiled together and then projected at a speed of 16 frames or faster per second, the illusion of continuous movement is achieved. For many years this illusion was explained by a phenomenon called the persistence of vision. in 1828 a Frenchman by the name of Paul Roget described it as an effect usually attributed to a ‘defect’ of the eye (or in some accounts the ‘eye-brain combination’). What this means is that when the human eye views a set of images at high speed, as well as recognising the image directly in front of it, it also briefly retains the previous image. the images appear to be continuous and the illusion of movement is created.

Persistence of vision is also known in psychology as the effect of ‘positive after images’. There are a few other theories out there regarding this phenomenon, but this is the most popular philosophy used to explain the mechanism for motion perception in cinema.

Animation is a highly creative film category. the term itself comes from the Latin word animate, which means to bring life to or to invoke life—a divine task indeed! the process of producing animation definitely brings to life something . . .

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