Academic journal article T H E Journal (Technological Horizons In Education)

Gauging Enthusiasm for Augmented & Virtual Reality in Education

Academic journal article T H E Journal (Technological Horizons In Education)

Gauging Enthusiasm for Augmented & Virtual Reality in Education

Article excerpt

A brand new survey of more than 500,000 teachers, students, administrators and parents shows that kids, much more than adults, are interested in augmented and virtual reality.

The results are part of an exclusive set of data from the 2016 Speak Up Survey from Project Tomorrow. They show that 33 percent of middle school students and 26 percent of high school students are interested in using augmented reality in their schools, choosing that technology as part of their "ultimate school," while only 12 percent of parents and principals and 13 percent of teachers share that enthusiasm.

Adults seem to be much more interested in the "wow factor" of virtual reality than the much-ballyhooed utility of augmented reality. Students are also more interested.

Forty-seven percent of middle school students and 33 percent of high school students want virtual reality experiences and hardware in their "ultimate school." Twenty-nine percent of principals and 23 percent of teachers are interested in VR. But parents, at just 17 percent, seem largely not to see the benefit

According to Julie Evans, CEO of Project Tomorrow, "When asked about what they need to use digital content, tools and resources more successfully in the classroom, teachers cite three key elements." Those are:

* Classroom set of devices (56 percent);

* Consistent technical support for classroom usage (49 percent);

* Professional development on effective instructional practices with that digital content (48 percent). …

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