Academic journal article Perspectives in Public Health

Secondary Schools Design a Do-It-Yourself Happiness Game

Academic journal article Perspectives in Public Health

Secondary Schools Design a Do-It-Yourself Happiness Game

Article excerpt

The transition into secondary school is probably when a young person's wellbeing is most at stake. Finding yourself in a new school, having to make new friends, get your head around a new structure for classes and courses, can all have a stressful impact on a student's wellbeing. The Office for National statistics (2004) estimated that one in ten children and young people between the ages of 5 and 16 years will develop a diagnosable mental health disorder in the United Kingdom.

The Royal society for Public Health is partnering with south London and Maudsley National Health service (NHs) Foundation Trust to work with three secondary schools across the United Kingdom to design a do-it- yourself (DIY) happiness game that aims to empower year 7 students with the know-how, confidence, and resilience to improve their wellbeing during that first stressful year at school. Uscreates, a strategic consultancy delivering social value, is involved in researching and developing the game, by working closely with students, tutors, and mental health and education experts.

The DIY happiness game will be centred around the wheel of wellbeing framework, which offers a holistic approach to thinking about and improving wellbeing through six calls to action - Body: be active; Mind: keep learning; spirit: give; People: connect; Place: take notice; and Planet: care. …

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