Academic journal article Library Philosophy and Practice

The Use of Mobile Devices in Learning Foreign Languages:survey of a Private University

Academic journal article Library Philosophy and Practice

The Use of Mobile Devices in Learning Foreign Languages:survey of a Private University

Article excerpt


The role of information and communication technology in education has created an innovative means of learning through the use of mobile technologies. As rapid advances in information and communication technology (ICT) have produced a wide range of mobile technologies, which "are rapidly attracting new users, providing increasing capacity, and allowing more sophisticated use" (Viberg and Gronlund, 2012).In other words mobile devices has provided an enabling environment for learning in the confine of one's abode. Therein, its predominant use by the Net generation students as a means to easily access and enhance learning, calls for greater attention. Increasingly, institutions recognize that the learning environment extends beyond the classroom and are thus exploring a variety of technological support options (Vogel, et al 2007). According to Blake (2013) technology itself is not a methodology, but a tool that is only as effective as the pedagogy employed by the teacher. It provides an innovative pedagogical means to enhance learning of foreign languages. Therefore, technology has helped ameliorate language difficulties and it is considered to be one of the most important drivers of social and linguistic change in this digital age (Shyamlee & Phil, 2012). Moreso, students greatly utilize its potentials for various purposes. Then collegiate institutions begin to recognize the paradigm shift of mobile device use, redefining the way information is consumed, disseminated, and used, it is essential to conduct more studies in this area (Geist, 2011). 'This is why the study investigates the use of mobile devices in learning of foreign languages in Afe Babalola University Ado-Ekiti, Nigeria.

Literature Review

The use of mobile devices has greatly provided as an innovative means to learning of foreign languages. According to Kam et al. (2008) learning English as a Second Language [ESL] by playing games on cell phones present an opportunity to dramatically expand the reach of English learning, by making it possible to acquire ESL in out-of-school settings that can be more convenient than school. Learning a second language requires "using the language to interpret and express real-life messages" (Lee & VanPatten, 2003, p. 6).

However, Geist (2011) assert that mobile learning is the use of portable electronic devices to access and share information. It is a trend in higher education, and is redefining the manner in which learning takes place and how instruction is delivered (Miller, 2012). M-learning is the process of using a mobile device to access and study learning materials to communicate with fellow students, instructors or institution (Ali and Irvine, 2009). Dudeney and Hockly (2007), refers to it as a set of technological devices, including smartphones, MP3 players and hand-held computers that might have an impact on language learning. It presents students and professionals with the unique opportunity to access information instantaneously regardless of location (Rossing, Miller, Cecil, and Stamper, 2012).

Therefore, mobile devices include laptops, cell phones, netbooks, notebook computers, audio players, etc. This article will focus on handheld mobile devices that have Internet capabilities and that can perform myriad of functions. The use of handheld technologies provides a major opportunity to enhance access to learning and will enable many institutions to develop learner and administrative support and learning opportunities in ways which will build on current methods (Goundar, 2011). Hence, Pim (2013) accedes that technology has the potentials to equip learners with the ability to interact with one another especially native language speakers and other learners. In addition, modern mobile devices support a wide variety of other services which include text messaging, multimedia system, email, Internet access, short-range wireless communications (infrared, Bluetooth), business applications, gaming, and photography (Mbabazi, et al 2018). …

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