Magazine article Metro Magazine

Training Killers since 1993

Magazine article Metro Magazine

Training Killers since 1993

Article excerpt

And then came DOOM in 1993, probably the most controversial game of all time and one that is held up as proof by many concerned parental groups that games are directly responsible for violence. Rated MA 15+ in Australia, DOOM follows the exploits of the Doom Trooper, a futuristic soldier going head-to-head with demons straight from hell. Players engage in bloody shooting action against a number of demonic foes with an arsenal of weapons ranging from pistols and shotguns through to chainsaws and plasma rifles. DOOM's greatest notoriety came when it was revealed that Eric Harris and Dylan Klebold, the two men responsible for the Columbine High School massacre, were fans of the game. It was claimed that the pair used the game as a training device on how to kill. The fact that they had a massive gun collection and were proficient shots was never called into account. Neither was the fact that Harris was taking Luvox, a powerful antidepressant, and Klebold had recently been rejected for military service, something he was apparently very passionate about. It was the game. Or the music they listened to. Or any other number of trivial factors. Not depression. Not the fact that they had a number of guns in their possession. Not anti-social tendencies. Or bad parenting. It had to be some outside party that everyone could blame.

Over 1000 studies have been conducted into the effects of violent games and other media and their influence on real life violence, and the results are nearly split down the middle. The reason for this divide is simple--the vast majority of groups leading these studies has the motivation to prove their case that either games are bad and do cause violence, or that they are in fact harmless entertainment. …

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