Magazine article The Futurist

Information Society

Magazine article The Futurist

Information Society

Article excerpt

* The next generation of dating sites will enable people to go on virtual "dates" in cyberspace. Likewise, breakups will happen more often by electronic communications than by in-person discussions. --Arnold Brown, "Relationships, Community, and Identity in the New Virtual Society," Mar-Apr 2011, p. 30

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* The end of identity as we know it: It will be easier than ever to create a new identity or identities for ourselves. All we will have to do is create new avatars in virtual reality. Those avatars will act on our behalf in real life to conduct such high-level tasks as performing intensive research, posting blog entries and Facebook updates, and managing businesses. The lines between ourselves and our virtual other selves will blur, to the point where most of us will, in essence, have multiple personalities. --Arnold Brown, "Relationships, Community, and Identity in the New Virtual Society," Mar-Apr 2011, p. 34

* Learning will become more social and game-based, and online social gaming may soon replace textbooks in schools. The idea that students learn more when they are engaged--as they are when playing games--is helping educators embrace new technologies in the classroom. In addition to encouraging collaborations, games also allow students to learn from their mistakes through trial and error. …

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