Magazine article Talent Development

Try Something New in the New Year

Magazine article Talent Development

Try Something New in the New Year

Article excerpt

Along with At C Level articles spotlighting the UN Foundation, this issue examines game design and how to apply a layered approach to learning and development.

In "Game Time," Karl Kapp and Sharon Boller delve into the design and development of a learning game and present nine steps on how to produce a great one. Games "provide an opportunity for each player to have a personalized learning experience, where the learner can choose to review content, attempt different strategies, experiment, and experience the game differently from co-workers and still reach the same learning outcome," they write.

As the authors point out, "instructional design and game design are two different concepts." By following their nine steps, talent development professionals should be able to "produce games that are instructionally effective as well as engaging."

Another design element in this month's issue deals with applying a layered approach to L&D. "A layered approach to learning addresses the needs of a modern learning ecosystem while providing a scalable, repeatable framework through which L&D can support vital employee performance challenges," JD Dillon explains. …

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