Magazine article Internet@Schools


Magazine article Internet@Schools


Article excerpt

Company: World Wide Workshop, 113 W 78th St., Suite 3, New York, NY 10024, 646895-9167; Websites: http://worldwidework,

Price: Contact World Wide Workshop for subscription licensing options based on the number of users and the services and training purchased.

Audience: Globaloria is used with middle and high schools, alternative education programs, community colleges, or universities.

Format: Globaloria is a web-based, multitool system that uses both the internet and desktop computers. Among its many tools are a wiki, the web, games and simulations, videos, tutorials, and a blog.

System Requirements: Globaloria requires student computer access for 6-8 hours a week without sharing and a laptop for each educator. Each computer should have internet access with Flash software (CS5 or higher). Check specific computer requirements before purchasing, along with other needed multimedia equipment. Firefox 3 or higher with Adobe Flash Player 10 plug-in, Chrome, or Safari are recommended. Internet Explorer is not recommended.

Description: Globaloria is a social learning network that enables students to develop STEM (science, technology, engineering, and math) knowledge and job skills through game design. It includes a set of simple examples, tutorials, and simulations in a customizable, 1 -year curriculum. A blog is used to log experiences, conduct dialogue, and support one another, with additional support and tools provided through an administrative interface. Games and tutorials created by classes can be published online.

Reviewer Comments:

Installation: Installation is a matter of subscribing to the service, being sure adequate desktops, servers, and other equipment, as well as web access, browsers, etc., are available. Teacher training is essential, some of which needs to be done before using the program with students. Installation Rating: A

Content/Features: Most students use video games to some extent, and Globaloria is an attempt to incorporate that fact of modern day life into classroom learning. It is a large program with a lot of components that require time to learn and use. In view of that, World Wide Workshop has established what it calls "participation requirements" for purchasers of the program. …

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