Magazine article Information Today

New Book on Designing Multimedia Systems

Magazine article Information Today

New Book on Designing Multimedia Systems

Article excerpt

If you are trying to design a comprehensive multimedia system, this book from Prentice Hall's Professional Technical Reference Division can help. Multimedia Systems Design looks at these systems, defines them, characterizes them, identifies the challenges they pose, and presents design approaches for efficiently implementing them.

According to Prentice Hall, "Multimedia Systems Design presents a number of new concepts and methodologies to help you design real-world multimedia solutions for your particular enterprise." This is a hands-on guide to distributed multimedia systems, complete with endof-chapter exercises to help you apply the information to actual design and implementation situations.

This book is divided into four sections. Section 1, "Introduction to Multimedia Systems," covers the prominent technologies and design features that contribute to a good multimedia system. It includes the following:

Basic definitions

Requirements of the universal multimedia application

Multimedia standards

Compression and decompression technologies

Section 2, "Key Technologies for Multimedia Systems," covers all of these topics:

Input and output technologies

Compression and decompression techniques including CCITT, JPEG, and MPEG

Storage technologies including magnetic storage, RAID, CD-ROM, rewriteable optical media, and jukeboxes

File and data formats including FTF, TIFF, RIFF, and AVI

Techniques, standards, and key design issues including display systems, image scanners, digital voice and audio components, and full motion video cameras

Section 3, called "Architectural and Multimedia Application Design Issues," presents those factors that determine the functionality and the design strengths of a distributed multimedia system, including:

DSPs, processor, and memory issues

Connectivity via LAN and WAN, including ISDN

Data flow control

Virtual reality

Authoring systems and user interface issues

Messaging technologies including email interface and addressing standards such as VIM, X. …

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