Newspaper article Evening Gazette (Middlesbrough, England)

Plenty of Souls Searching as Trilogy Comes to an End

Newspaper article Evening Gazette (Middlesbrough, England)

Plenty of Souls Searching as Trilogy Comes to an End

Article excerpt

Byline: games& gadgets With Cheryl Mullin DARK SOULS III (PS4, Xbox One, PC) HHHHH

THE word epic is bandied around far too much these days. Long before Gary was epic for saving money on his budgie insurance, epics were a staple of classic literature, and a majestic spectacle to behold on the silver screen.

I, like many others, am just as guilty of overusing the word.

The staff Christmas do was an epic night out, that Chinese banquet last week was epic - and of course, the current game I'm playing is epic.

Except when it comes to that game, Dark Souls III, it is impossible to find another word to describe it.

The Souls series, developed under the watchful eye of games director Hidetaka Miyazaki, has been breaking new ground since it first arrived on the PS3 in 2009.

Demon's Souls was never expected to be released outside of Japan and the Asian market, but the game's reception was so positive that it was later issued in Europe.

Demon's spiritual successor, Dark Souls, quickly followed in 2011, instantly setting a new standard for RPGs.

Dark, brooding and hard as nails, it was as beautiful as it was punishing. Dark Souls II took a bit of a hit, as Miyazaki was directing the gothic-horror masterpiece Bloodborne.

But for Dark Souls III, the last in the Souls trilogy, he was back at the helm - and it shows. As ever I was blown away by the initial character customisation.

Stats, weapons/abilities, build, skin tone, tattoos, eye colour, hair style, vocal tone... the list goes on.

If you're not careful, you can get sucked into spending hours customising your character.

The face may be hidden under the armour, but I can assure you my eyeliner has never been so perfectly applied.

I love that first foray into Lothric - the mythical setting for DS3, a hauntingly bleak world spiralling hell-bent towards the apocalypse. And like every Dark Souls game I've played, I simply wasn't prepared for how soon into the game I'd get splattered. …

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