Newspaper article Evening Chronicle (Newcastle, England)

CRY WOLF; GAME ON with Cheryl Mullin

Newspaper article Evening Chronicle (Newcastle, England)

CRY WOLF; GAME ON with Cheryl Mullin

Article excerpt

Byline: With Cheryl Mullin

WOLFENSTEIN II: THE NEW COLOSSUS PC, Xbox One, PS4 WHILE Call of Duty has led the WWII charge this month, a very different take on historical events has been occupying me on the Playstation - Wolfenstein II: The New Colossus.

Wolfenstein is by no means a new franchise. It made its debut way back in 1981 with Castle Wolfenstein on the Commodore 64, and is generally regarded as one of the first titles to popularise the first-person shooter.

It has enjoyed various outings over the decades, and none were particularly memorable until 2014's The New Order injected new life into the dusty old franchise.

Bursting with visceral, gory action, it walked a perfect tightrope between genuine drama, and dark, inappropriate humour.

Developer MachineGames built on its success with 2015's The Old Blood, released as a prequel to The New Order, taking place in an alternative 1946 in which the hero had to infiltrate Castle Wolfenstein and recover a top-secret folder.

The franchise came full circle.

So what delights await in The New Colossus? In Wolfenstein's alternate history, Hitler dropped a nuke on New York and his dark armies now march across the globe.

The action literally picks up where The New Order left off. So much so, that when you start the game, resistance leader B.J. Blazkowicz has depleted health from his battle with Deathshead.

And if you're not smart about it, that lack of health can seriously hamper your progress in the first few minutes as waiting Nazis pick you off easily.

Its dystopian vision is beautifully brought to life - goosestepping hordes cut a chilling swath through cheering crowds, tickertape raining down on their sick parade.

Buildings lie abandoned, cars and buses burn, corridors contain brooding shadows for villains to hide in.

The outdoor set pieces are glorious - so it's an utter shame most of the run-and-gun action takes place indoors, largely confined to industrial corridors or steel rooms. …

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