The reader is deserved an explanation as to why these lectures are published nearly 50 years after they were taught as a course in the mathematics department at Princeton University. The text was submitted, and you could read in the Annals Studies of that time: “Annals Study 37, in press, $3.00.” At that time, I withdrew the manuscript for alterations, primarily hoping to add something on the rapidly developing theory of n-person games. The revisions were never made, and the lectures were never published.
This year, Vickie Kearn joined the Princeton University Press and initiated a project to put all of the Annals Studies in print (“on demand”). This is a project that I have supported both in theory and in practice (providing copies of rare Annals Studies which even the Princeton Press did not have). It seemed only appropriate to close the gap caused by the absence of Annals Study 37 in the sequence. In fact, there exist thousands of copies of these lectures throughout the world. They were issued as a project report and I have personally made many photocopies in response to requests.
In short, here are the lectures as they were given to a group of upper level students in the spring of 1952, possibly the first course in game theory taught in any university. There are a number of firsts here, such as the introduction of the term “matrix games.”
I have been helped by Gerree P. Pecht, Technical Typesetting Specialist, Department of Mathematics, Princeton University, who has reproduced the original style (typed by IBM typewriter in 1953) with skill and devotion. Her professionalism has been beyond description. In addition, I am grateful to Linny Schenck and Alison Anderson for their careful copyediting.
Harold W. Kuhn
Princeton, New Jersey