|•||When I do not hurry and I want to learn operations, I welcome the message.|
|•||I am glad that the software system shows me the shortcut operations.|
Our system provides redundant Table 1. Using menu menus for the novice users. For example, Before Using After the file insertion command exists in both experiment commands experiment [file] and [insert] of the route menu. File, Insert Insert Substance is [insert], and [file] is a link. File Fi le Insert The result of two types of subjects is shown in Table 1.
In this Study, we find the main differences of using GUI between the novice users and experts by performing some experiments. Using the results of those experiments, we have implemented a graphical user interface shifting from the novice users to experts. Our prototype editing system shows that the interface near to novice's image is used easily by the novice. The pilot system shows the advanced methods appropriately. Thus it promotes skill of the user.
We evaluated the effectiveness of our proposal by conducting some experiments using our prototype editing system.
This study assumes that the current GUI is suitable for the user. In the future, we will investigate what is a good GUI.
Baecker, R. et al. ( 1991), Bringing Icons To Life, Proceeding of CHI '97, ACM, pp. 1-6
Mayer, R. E. ( 1997), "From Novice to Expert", Helander, M., Landauer, T. K. and Prabhu, P. (Eds), Handbook of Human-Computer Interaction, Second. Completely Revised Edition, Elsevier Scince B. V., pp. 781-795
Nagata, M. and Nakashima, S. ( 1988). "Amethod for Generating Messages of the Interactive Software Based on the Individual User Model, System and Computers in Japan", Vol. 19, No. 10, pp. 80-87