by making the Interface graspable
F. A. Voorhorst & H. Krueger Institute for Hygiene and Applied Physiology, ETH-Zürich Clausiusstrasse 25
Human Computer Interaction (HCI) remains ignorant to the perceptual-motor skills of humans when it comes to most hardware and software interface design. Adapting to these skills may improve user-friendliness and will make computers adapt to natural ways of interaction. Compared to conventional desktop computers and Virtual Reality (VR) systems, newly emerging Augmented Reality (AR) systems show a promising medium for exploring new interaction techniques. This research investigates the posibility to design user-friendly interfaces by making them graspable. This paper describes a preliminary design of a userfriendly interface for an AR system based on the concept of a graspable userinterface.
User-friendliness may improve by adapting user-interfaces to the perceptualmotor skills of human. One of the major differences between interaction with the