enough for rapid comprehension. The organization of contents seems oriented to a user browsing at work or home, not the driver. The colors and fonts are not legible and readable for viewing in the typical ambient light or viewing-distance conditions of vehicles. The interactions are oriented to detailed desktop targets, not the simplified dashboard layouts. Internet-based displays still seem in need of design for the specific target market and conditions of the driver en route.
The approach to the UI development process, the specific UI design results, and the lessons learned seem to have value for designers of current and nextgeneration traveler information systems and consumer devices in general. Note: This paper is adapted from ( Marcus 1999).
Clarke, Cathy, and Lee Swearingen. "Motorola Smart Car", Chapter 2.3, in Macromedia Director Design Guide. Hayden Books, Indianapolis, IN, 1994.
Marcus, Aaron, Graphic Design for Electronic Documents and User Interfaces, Addison-Wesley, Reading, 1992.
Marcus, Aaron, "Principles of Effective Visual Communication for Graphical User Interface Design", Readings in Human-Computer Interaction, 2nd Ed., ed. Baecker et al., Morgan Kauffman, Palo Alto, 1995, pp. 425-441.
Marcus, Aaron. "Baby Faces: User-Interface Design for Small Displays". Panel Description, Conference Summary, CHI-98, National Conference of ACM/SIGCHI, 18-23 April 1998, Los Angeles, CA, pp. 96-97.
Marcus, Aaron, "Metaphor Design in User Interfaces", The Journal of Computer Documentation, ACM/SIGDOC, Vol. 22, No. 2, May 1998, pp. 43-57.
Marcus, Aaron, "Finding the Right Way: A Case Study about Designing the User Interface a Motorola Vehicle-Navigation System", in Bergman, Eric, ed., Beyond the Desktop, Morgan Kaufman, Palo Alto, 1999 (in press).
Paul. Rik. "Lost? Or Found? Finding our Way through the High-Tech Terrain of Onboard Navigation Systems". Motor Trend, December 1996, pp.6
Tucker, Fred. "Why Run the Race for Better Transportation". Washington Times, 23 May 1994, p. 17.
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